-----------------------------------
-- Area: Northern San d'Oria
-- NPC:  Nenne
-- Starts and Finishes Quest: To Cure a Cough
-- @zone 230
-- @pos -114 -6 102
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)
	
	medicineWoman = player:getQuestStatus(SANDORIA,THE_MEDICINE_WOMAN);
	toCureaCough = player:getQuestStatus(SANDORIA,TO_CURE_A_COUGH);
	
    if(toCureaCough == QUEST_AVAILABLE and player:getVar("toCureaCough") == 0 and medicineWoman == QUEST_COMPLETED) then
		player:startEvent(0x021A);
	elseif(player:hasKeyItem(COUGH_MEDICINE) == true) then
		player:startEvent(0x0287);
	else
		player:startEvent(0x0248);
	end
	
end; 

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);

	if(csid == 0x021A) then
		player:setVar("toCureaCough",1);
	elseif(csid == 0x0287) then
		player:addTitle(A_MOSS_KIND_PERSON);
		player:setVar("toCureaCough",0);
		player:setVar("DiaryPage",0);
		player:delKeyItem(COUGH_MEDICINE);
		player:addKeyItem(SCROLL_OF_TREASURE);
		player:messageSpecial(KEYITEM_OBTAINED,SCROLL_OF_TREASURE);
		player:addFame(SANDORIA,SAN_FAME*30);
		player:completeQuest(SANDORIA,TO_CURE_A_COUGH);
	end
	
end;
